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Procedural Press

Where algorithms meet game design. AI techniques, procedural generation, and the future of gamedev — in your inbox every week.

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What you'll get

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Procedural Techniques

WFC, L-systems, noise functions — practical breakdowns you can use today.

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AI in Game Dev

LLMs for dialogue, ML for animations, neural terrain — what actually works.

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Tools & Libraries

New releases, engine plugins, and open-source gems worth knowing about.

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Case Studies

How shipped games use procedural and AI systems in production.